How to Get to Upper Waterway Again Re2
Resident Evil 2 Remake is basically a remake version of Resident Evil ii. This RE2 Remake Puzzles Guide will focus on solving all the puzzles in the game and helping y'all unlock specific achievements, where possible.
Resident Evil two Remake Puzzles
Resident Evil 2 Remake has five main puzzles, and some of these puzzles are different for different characters. In simpler words, the puzzle that is given for Leon may be different for Claire. Practise not fret though; we volition mark the unlike puzzles.
This guide is aimed at helping you solve a puzzle without existence stuck somewhere. For those of you lot who are speedrunning RE2 Remake, you can as well use this guide every bit a mean to memorize the whole maps or whatever you guys exercise.
Before proceeding, do annotation that you might need key items while solving the puzzle, so be sure to keep your eyes peeled for stuff in your environs.
Oh, and some of the puzzles modify when you are playing the game for the second time. We will exist certain to marker what puzzle is available for the second play-through and what isn't.
1. Goddess Statue Puzzle
The Goddess Statue Puzzle is a relatively big puzzle and in order to practice it, you must solve three smaller puzzles. These puzzles are the Lion Statue Puzzle, Unicorn Statue Puzzle, and Maiden Statue Puzzle.
After obtaining the medallions from each of these puzzles, yous will need to insert them in the Statue. The Statue should be somewhere in the Main Hall. Completing this puzzle will unlock the entrance to the underground section of the Police Station.
Lion Statue Puzzle
Rewards: Lion Medallion
The Panthera leo Statue Puzzle is a part of the bigger Goddess Statue puzzle. This puzzle does change when yous're playing for the second fourth dimension.
Caput to the Main Hall of the Law Station. Information technology should be on the first floor. You should meet a Goddess Statue in the centre of the room. Take the stairs to the left of this statue and you lot'll come across a Lion Statue on the upper floor. Enter the following combinations:
If you're playing for the first time:
Lion || Twig || Eagle
If yous're playing for the second time:
Crown || Flame || Flying Bird
The automation inside the statue will actuate and give you the Panthera leo Medallion as a advantage.
Unicorn Statue Puzzle
Rewards: Unicorn Medallion
The Unicorn Statue Puzzle is a role of the Goddess Statue Puzzle. You will accept to get the weapon "Pocketknife" and use it to cutting open a path to the "Bluish Key". The Blue Key volition give you access to the Unicorn Statue Puzzle.
Note: You may need a Combat Pocketknife earlier proceeding.
You can find one in the Condom Deposit Room of the Police force Station. Just enter the code "102" in the final to unlock the Combat Knife. Head to the Second Floor (2F) of the Law Station, into the Library.
There should exist a locked door somewhere in the room, annotation the location of that door.
On the west side of the Library's Lounge, yous volition find a Console. Pry open the Panel using the Combat Knife and follow the path that is at present revealed. You will reach the Third Floor (3F) shortly enough.
You'll find a Bluish Fundamental lying here. Choice it up and head back to the Lounge. Employ the Blue Key to open the locked door that you marked earlier. It volition reveal the Unicorn Statue within.
If you lot're playing for the commencement time:
Fish || Scorpion || Aquarius
If you're playing for the second time:
Twins || Scale || Worm
The automation inside the statue will activate and give you the Unicorn Medallion as a reward.
Maiden Statue Puzzle
Rewards: Maiden Medallion
The Maiden Statue is the final part of the Goddess Statue Puzzle. You lot will have to craft a Detonator if you wish to solve this puzzle.
Remember kids, a Detonator consists of a Bombardment and an Electronic Gadget. Using the Detonator volition reveal the Maiden Statue.
Note: Y'all must possess Bolt Cutters before proceeding.
You can detect out how to go them on our Walkthrough Guide.
Head to the E Office on the First Floor of the Constabulary Station and utilize Bolt Cutters to find a Circular Handle.
Climb to the Second Floor (2F) of the Police Station (w) and head into the Shower Room. Use the Round Handle to stop the steam in the room. When the steam has been shut down, the pathway to the Due south.T.A.R.S Office will finally open up.
Head into the S.T.A.R.Due south Role to find the Battery. Option information technology up. Climb down to the First Floor (1F) of the Police Station, into the Operations Room. You will need to use the Bolt Cutters to pry open the door. Pick upwardly the Electronic Gadget you find hither.
One time you have both the Battery and the Electronic Gadget, open your inventory and combine them. The resulting item will exist a Detonator.
After making the Detonator, head into the West Storage Room on the Third Floor (3F) and use the detonator on the C4 that is clipped on the Barricade here. Smash. Allow's curl!
If yous're playing for the showtime time:
Adult female || Bow || Serpent
If you're playing for the 2nd time:
Ram || Harp || Bird
2. Prison Switchboard Puzzle
You can find the Prison Switchboard in the Generator Room of the Jail in the Police Station. Head into the room and turn on the electrical board you come across here.
There will be four switches hither. Just flip the Switch #3 and Switch #iv to 'ON' status. This will unlock a path.
(Leon) Electronic Door Panel
This is the Leon version of the Electronic Door Console Puzzle. Caput down the Jail in the Basement Area of the Police Station. You will need to complete the Maiden Puzzle to unlock the Basement though.
Head into the Jail and accept the last right you see, into a big room. Yous'll come across an Electric Door Console on the center of the wall.
Insert two Electronic Parts, which yous institute in your play-through, here. Complete the puzzle past aligning the cords together and bam! y'all're done.
(Claire) Electronic Door Panel
This is the Claire version of the Electronic Door Console Puzzle. Caput into the Private Collection Room that should be on the Second Floor (2F) of the Police Station.
Y'all will notice the Electric Door Panel but adjacent to the entrance of the stairs, to the right.
Insert two Electronic Parts, which y'all found in your playthrough, here. Complete the puzzle by aligning the cords together and bam! yous're done.
(Claire) Sherry Playland Puzzle
If yous are playing every bit Claire, you'll come across a small-scale gameplay sequence where you'll have to play as Sherry, the small cute kiddo. You lot might remember her from the archetype Resident Evil 2, or even her role in Resident Evil 6?
If you're already in the Toys Room, y'all'll notice a Teddy by the Windowpane. Pick it up. Open Inventory and examine it.
Y'all'll find a block hidden in the back of the Teddy. Right past the door of the Toys Room, you'll observe a Box on which there's a Block missing. Here, employ the Block you lot originally found and align the Blocks in the following mode:
Circle || Box || Star || Box || Star
Tada! Yo washed, FAM.
iii. The Rex & Queen Electronic Parts Puzzle
Rewards: Rex Electronic Role & Queen Electronic Office
Y'all'll find both the Queen and the Rex Electronic Parts (EP) in the Lower Sewers. The Lower Sewers tin be accessed after getting through the Lesser Waterway to the Supplies Storage Room.
The main puzzle walkthrough starts in the Supplies Storage Room.
Note: This puzzle is one of the most confusing puzzles in Resident Evil 2.
- Pick up the Queen EP in the Supplies Storage Room (King EP 0, Queen EP 1)
- Apply the Queen EP on the door to the right side. (Male monarch EP 0, Queen EP 0)
- Go upstairs, selection upwards the Rex EP outside the armory. (King EP 1, Queen EP 0)
- Put the King EP on the Armory door. (Rex EP 0 Queen EP 0)
- Accept out both the King EP and the Queen EP. (King EP 1 Queen EP i)
- Place the Queen EP on the same identify you originally found information technology.(Male monarch EP 1 Queen EP 0)
- Place the King EP on the first area you lot tin can observe when backtracking.(King EP 0 Queen EP 0)
- Pick up the Queen Plug and go back towards the King Plug.(Rex EP 0 Queen EP 1)
- Pick up the King Plug and you'll find yourself at the starting time of the Storage Room(King EP 1 Queen EP 1)
- Follow the path and you'll enter the Monitor Room. Kaching. Puzzle solved.
iv. Chess Electronic Parts Puzzle
This puzzle can merely exist completed one time you have completed the previous 'The King & Queen Electronic Parts' puzzle. This puzzle starts in the Monitor Room of the Constabulary Station.
Head to the Lower Sewers and head towards the Workroom Elevator. You may need to take a lift to reach the Lower Sewers. Our excellent Walkthrough Guide will assistance you with that.
You will find a Rook outside this Workroom Lift. Recollect the Rook and move back to the Monitor Room. You volition find three Electronic Parts already placed in slots. Take them out. Let's tag them Rex, Bishop, and Pawn.
You will have to plug the EPs in different slots. There are two scenarios for this puzzle.
If you're playing for the starting time fourth dimension:
On the side where the door to the stairs is:
Bishop || Rook || Knight
On the other side:
Pawn || Queen || King
If you lot're playing for the 2d time:
On the side where the door to the stairs is:
Queen || Bishop || King
On the other side:
Pawn || Rook || Knight
A door volition open down the stairs. Head downwards the stairs and follow the path until you reach a pocket-size room. You'll observe a switchboard in the corner. Turn on Switch #01, Switch #02, and Switch #04.
five. Greenhouse Lab Code Puzzle
This puzzle takes place in the Greenhouse Command Room. It should be on the Second Floor (2F).
The Greenhouse Lab Code Puzzle basically involves you finding the Dispersal Cartridge and utilizing information technology as a container for the solution that you will brand in the Greenhouse Drug Testing Lab.
Y'all volition notice a Dispersal Cartridge to the left of the room, beside the table with the employee computers. Pick it up!
In instance you haven't noticed past now, in that location is a huge LCD on the corner of the screen. There is a console just below the screens. Interact with information technology.
Information technology will show a very weird design. Let's imagine it was a simple Keypad console. The first column's keys would be would exist 1-4-7-Dorsum. The second cavalcade's keys should exist ii-5-eight-0 and the final column's keys ought to be 3-6-ix-ENTER.
Press the keys in the following order:
If you're playing for the start time:
- three || 1 || 2 || iii (To unlock the stairs out of the Greenhouse)
- 2 || 0 || 6 || 7 (To unlock the Greenhouse Drug Testing Lab)
If you're playing for the second time:
- two || 0 || 4 || eight (To unlock the stairs out of the Greenhouse)
- v || 8 || iii || i (To unlock the Greenhouse Drug Testing Lab)
Head to the Drug Testing room and immediately to the left of yous volition be a automobile with Green, Cherry and Blue colored buttons on information technology. Place the Dispersal Cartridge inside the machine, and printing the keys in the following order:
If you're playing for the first time:
Ruby-red || Green || Blue || Red || Light-green || Blue || Red || Green
If you're playing for the second fourth dimension:
Blue || Cherry || Green || Crimson || Bluish || Cherry-red || Blue || Light-green || Blue || Red || Green
Ending Verdict
These are all the puzzles in Resident Evil 2 Remake. If you wish to cheque out more manufactures on Resident Evil 2, be sure to go on an centre out for Weapons Locations Guide.
Source: https://segmentnext.com/resident-evil-2-remake-puzzles-solutions/
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